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Mathematics is the study of representing and reasoning about abstract objects (such as numbers, points, spaces, sets, structures, and games). Mathematics is used throughout the world as an essential tool in many fields, including natural science, engineering, medicine, and the social sciences. Applied mathematics, the branch of mathematics concerned with application of mathematical knowledge to other fields, inspires and makes use of new mathematical discoveries and sometimes leads to the development of entirely new mathematical disciplines, such as statistics and game theory. Mathematicians also engage in pure mathematics, or mathematics for its own sake, without having any application in mind. There is no clear line separating pure and applied mathematics, and practical applications for what began as pure mathematics are often discovered. (Full article...)

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animation showing what looks like a smaller inner cube with corners connected to those of a larger outer cube; the smaller cube passes through one face of the larger cube and becomes larger as the larger cube becomes smaller; eventually the smaller and larger cubes have switched positions and the animation repeats
animation showing what looks like a smaller inner cube with corners connected to those of a larger outer cube; the smaller cube passes through one face of the larger cube and becomes larger as the larger cube becomes smaller; eventually the smaller and larger cubes have switched positions and the animation repeats
A three-dimensional projection of a tesseract performing a simple rotation about a plane which bisects the figure from front-left to back-right and top to bottom. Also called an 8-cell or octachoron, a tesseract is the four-dimensional analog of the cube (i.e., a 4-D hypercube, or 4-cube), where motion along the fourth dimension is often a representation for bounded transformations of the cube through time. The tesseract is to the cube as the cube is to the square. Tesseracts and other polytopes can be used as the basis for the network topology when linking multiple processors in parallel computing.

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Euclidean geometry is a mathematical system attributed to the Greek mathematician Euclid of Alexandria. Euclid's text Elements was the first systematic discussion of geometry. It has been one of the most influential books in history, as much for its method as for its mathematical content. The method consists of assuming a small set of intuitively appealing axioms, and then proving many other propositions (theorems) from those axioms. Although many of Euclid's results had been stated by earlier Greek mathematicians, Euclid was the first to show how these propositions could fit together into a comprehensive deductive and logical system.

The Elements begin with plane geometry, still often taught in secondary school as the first axiomatic system and the first examples of formal proof. The Elements goes on to the solid geometry of three dimensions, and Euclidean geometry was subsequently extended to any finite number of dimensions. Much of the Elements states results of what is now called number theory, proved using geometrical methods.

For over two thousand years, the adjective "Euclidean" was unnecessary because no other sort of geometry had been conceived. Euclid's axioms seemed so intuitively obvious that any theorem proved from them was deemed true in an absolute sense. Today, however, many other self-consistent geometries are known, the first ones having been discovered in the early 19th century. It also is no longer taken for granted that Euclidean geometry describes physical space. An implication of Einstein's theory of general relativity is that Euclidean geometry is only a good approximation to the properties of physical space if the gravitational field is not too strong. (Full article...)

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Topics in mathematics

General Foundations Number theory Discrete mathematics


Algebra Analysis Geometry and topology Applied mathematics
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